Game Release Date: 20 August Soul Reaver was followed by three games, one of which, Soul Reaver 2, is a direct sequel. Taking place years after the events of Blood Omen, Soul Reaver chronicles the journey of the vampire-turned-wraith Raziel, lieutenant to the vampire lord Kain. Raziel is killed by Kain, but is revived by The Elder God to become his «soul reaver» and to exact revenge. Raziel shares this title with Kain's sword, the Soul Reaver, which he acquires during the game.
So it is a myth that vampires are invulnerable to physical hits. This game is not easy. The enemies are strong, even though they have a hard time hitting you. The same combat bug applies to them. If you are hurt, you can either use a spell or feast upon the blood of the prisoners you'll come across in almost every cavern. The difficulty of the game derives from the fact that monsters respawn when you resurface from a cave, for example.
The game is full of secrets that can be discovered by turning on hidden switches. There are also mini puzzles that must be solved before you can advance. Another thing I find annoying, other than the combat, is the save mode. You can't hit Esc and save wherever and whenever you want. You must find a shrine that will allow you to save your place in the game. Now if this had been the end of the review, I would have given the game a 3.
The most outstanding feature of the game is the ambience. The music is exceptional and adds a great deal to the gothic atmosphere. The graphics in the caverns are detailed, realistic and have a dark, brooding feel.
Every time you come across something new a new spell or story twist , the character has something to say. And the language he uses is special. Oh yes, the game tracks your progress, and stores your number of slayings, mutilations, meals, secrets found - and judging by your progress - your rank. They shall taste my steel, and I their blood. Please give whatever you can to help us. The third form Kain can take is that of the wolf. The wolf allows Kain to travel at faster speeds, jump and rip open throats.
As a wolf you have the ability to access areas that the vampire could not access. The final form is mist. When in mist form, Kain can pass through walls and locked doors. Kain can also find disguises that allow him to roam among humans and gather knowledge and information from them.
The graphics in Legacy of Kain are top-notch. This game uses all the capacity on the CD-ROM and each and every bit of the 32 bits the PlayStation has to offer—the intro sequences, the spurting blood, the real-time battles, the detailed worlds and especially drinking a victim's blood from up to 2 feet away.
A great attention to detail was observed on this title; it pulls you in and doesn't let go. The audio is equally impressive.
From the cries for help of the prisoners chained to the wall, to the clanging of your sword against your enemy's weapon, the audio pulls you into the game. The slashing, spurting and gurgling is non-stop.
I found myself uttering an occasional "that was very cool" after a particularly graphic and vocal slaying. Normally, I don't say much about the documentation of PlayStation games. Most of the time they are adequate and get by.
Unfortunately, this was one of the areas of disappointment with Kain. This is such a huge game with so many objects and secrets, I would have liked to have seen a little more explanation or a picture next to objects so you know for sure what you are picking up and what it can do. I know this is nitpicky, but I feel for the amount of time the gamer will invest in this one, a little more comprehensive manual would have been nice.
Blood Omen: The Legacy of Kain will provide many, many, many I could keep going with the "many"s hours of enjoyment. The game is huge, gameplay is reminiscent of the classic Legend of Zelda with the gore of Loaded , graphics are sharp and the controls are easy and responsive. On the downside, you need to add an extra many to the number of hours this game will take from you simply because of load times.
Due to the extensive worlds and detailed backgrounds, the game suffers from overload. This slows down the action considerably and makes tasks, such as checking your inventory, a real pain.
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